The Power Rangers are still
kickin. They no longer own the air five days a week and twice on Saturdays, but my
six year old still watches them dutifully in their 7:30 a.m. timeslot. He wears the
t-shirts; he plays with the toys. He is the target audience for the whole franchise, this
game included. The powers that be know where the money is and dont even try for a
broader audience.Power Rangers Light Speed Rescue has no more a plot than "take
this!" and "hi-yah!" can sum up. It is meant solely to put young children
where they want to beon the screen, in the suit, amongst the action. Mission
accomplished. They can don the colors of their favorite rangers and fight for good in
Titanium Quest, or they can battle as one of several giant robots in Megazord Arena. There
is a 2-player option in either mode, so a friend can join in and perform those trademark
pseudo-martial arts moves along side them.
Titanium Quest is divided into three episodes. Each consists of several types
of rescue missions in which the player(s) must complete tasks and defeat enemies. The
first type of mission is Ranger Rescue, where they simply guide the rangers around on
foot. Controls are about as simple as they comedirectional movement, frontward
attack, backward attack. On the screen there is a health bar, a clock, a number
representing the amount of objectives left to complete, and a radar to guide them there.
Then there is the Vehicle Rescue Mode. These are side-view games in which the screen
scrolls forward automatically and the player(s) must move up and down to collect items and
hit targets. Hover Jet Mode might be the most complex of the mission styles for younger
children, as they will have to master basic flying controlsyou know, up is down,
down is up, bank left, bank right. It is also the one my son likes the most. Each episode,
like the television program, then ends with a battle against some huge, nasty alien in the
Megazord Arena.
The Megazord Arena is set up like a first-person fighter. The player(s) view
the action from the cockpit, moving the giant robot around, attacking and dodging. There
is nothing here to give you the illusion that you are actually a giant robotno
extreme perspectives, no physics, no stomping on buildings or flying through the
airjust like I said, attacking and dodging. And in the 2-player mode the players go
head to head, attacking and dodging until their thumbs cramp.
The game looks good, though the N64 is capable of much better. Imaginative level design
certainly helps in the Ranger Rescue and Hover Jet Modes (there is virtually no level
design to speak of in the other two). The colors are vivid, the graphics clear, the
characters solid. Between levels the presentation is much like a comic bookstill
frames with captions, all with a certain smash! bang! boom! quality to them.
The sound is great, however, and will certainly captivate the kids with
crunching impacts, popular catch phrases, and, of course, those cool "Go! Go! Power
Rangers!" theme songs.
The game is kind enough to save each episode and allow players replay whichever
missions they liked best, which is the key to replay value for younger kids.
Unfortunately, it uses the N64 memory card, which you may have gotten along without so
far. Even if you have one, unless you are a Turok fan you will probably have to go find
the darn thing. I wish Nintendo would make up their minds and stick with one memory
format.
Some games are geared toward young children, but aim to please adults as well.
Mario and Sonic the Hedgehog are famous for this. I recently reviewed Lego Rock Raiders
for the PSX, which was a perfect blend of product licensing and simple yet strategic
gameplay, with a cooperative 2-player mode that provided an opportunity for parent and
child to put their heads together and bond via video game. Power Rangers Light Speed
Rescue is none of these. For anyone over ten, the game is just too easy, the scenarios too
ridiculous. In one Rescue Ranger mission your task is to clean up piles of toxic alien goo
that have collected in the park. Okay, but you dont so much "clean them
up" as you just punch or kick them and they disappear. Now, I dont know how you
clean your house, but
well, you get the idea. If it werent for their ability to
operate vehicles, I would question whether or not Power Rangers have opposable thumbs.
But, again, we are not the audience for this game. Fans of the franchise are going to love
it for the franchise, and the fact that it has some pretty decent missions and levels is
just a bonus. I can appreciate it because it is an excellent entry-level game for young
children. With simplified versions of 3D adventure, first-person fighting, and flying
controls, youngsters can get a little of what we zealots love so much about the
industrythe opportunity to experience anything.