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Your story, as in
Ultimas past, begins with a call from Britannia: a bright light, blah,
blah, blah, trouble, blah, blah, blah, Avatar needed, blah. The Guardian from Ultima VII and VIII is back along with a
number of columns (big, black, sinister) that have erupted form the earth,
coincidently close to each of Britannias shrines. These icky monuments to bad taste are perverting the virtues
that govern the land and its inhabitants, and its up to you, the
paragon of fashion and weapons of mass destruction that you are, to save
this little patch of the cosmos.
However, the land you walk through is fantastic and sets a
new level in three-dimensional graphics.
Everything is lush and superbly rendered. Trees, mountains, the seamless transition between above
ground and below are all done with artistry.
When I first loaded Ascension, I was astounded by the quality of
both the scenery and the cut-scenes.
The landscape is always moving with butterflies, ambient weather,
and beautiful details. Unfortunately,
those graphics exact a high price. Ascension
only plays well with a 3dfx accelerator and, while a patch exists for
those running a D3D chipset, game play is still paralyzed.
I ended up having to remove all of the graphic goodies and still
got an unacceptably slow experience.
The mechanics of Ultima are easy to learn with everything
from fighting to picking up objects taken care of by the left mouse button
(or the SuperMouse style of play). The
combat system is, however, one of the worst Ive ever seen. Bad guys essentially walk up and stand in front of you while
you stab at the mouse, slicing and dicing until your finger is sore.
Dodging is worthless, as are any attempts at tactics or strategy.
Additionally, monsters can be avoided by running around them and--since
you dont accrue experience from kills--there is no point to most fights
in the first place.
I hate to be so hard on an anticipated game from a good
studio, but Ascension just isnt any fun.
The games speed makes marathon sessions unavoidable and with
little payoff. The story
itself seems uninspired compared to previous Ultimas, and such comparisons
are unavoidable. Bad acting,
bad game play, bad combat, but gee the scenery sure is pretty. Unfortunately that is not enough. It goes without saying that the fans of the series will slog
through hours of shabby play, slugging back gallons of Mountain Dew, just
to see how the damn thing ends, but for the less-than-fanatic, Ascension
isnt worth the effort. |