Picture yourself on the conning
tower of one of the seagoing juggernauts of World War II massive deck-mounted guns
blasting shell after shell, pounding the enemys hull with every shot; torpedoes
propelling from their tubes, speeding their way toward their target; machinegun fire
spraying the deck of the enemy ship
SSIs latest naval combat release, Fighting
Steel, eases you into the
role of commander of a group of
these nautical giants and combines intensity, realism, and historical accuracy
into a remarkable RTS simulation.Fighting Steels graphics are, for the
most part, very impressive. FS allows you to toggle between a very aesthetically
pleasing 3-D mode and a plain-yet-practical 2-D layout. The 3-D perspective provides
beautiful, detailed ship models, all the way down to rotating turrets and moving wakes
behind each ship. And the battle animations are amazing. Explosions, star shells,
searchlights, and cannon fire light up the screen, while weather conditions and
smokescreens bring even more realism to the battles. While not as pretty as the 3-D
option, the 2-D grid often makes it easy to see whats happening in the scenario. It
can be a little complex, but is often much easier to deal with than its 3-D component.
To
supplement FSs striking visuals, developer Divide by Zero, Inc. added an
impressive array of sound effects. Thundering shots ring through the room as these
iron-sided war machines fire shells from their sixteen-inch guns; engines generate a deep
rumble as they propel their mighty ships through the ocean waves; splashes can be heard as
shells miss their targets and plunge into the nearby (or not-so-nearby) water. Though
there is no background composition to accompany these sound effects, the overall aural
feel of the game is realistic and believable.
One nice aspect of Fighting Steel is that there is a lot of variety. FS allows
you to play as a commander for one of four different navies: American, British, Japanese,
and German. Altogether, over one thousand ships from ninety different classes are yours to
choose from. Combine this with a nice variety of campaign, scenario, and multiplayer
missions and youve got yourself some playing time. Campaigns range in length from
very short to very long, with several lengths in between. I didnt get a chance to
try the multiplayer option, but it looks to be very promising.
In
addition to the amount of diversity that Fighting Steel offers, much combat detail
is included. For example, all ships in the game are broken down into several components,
such as hull, guns, steering systems, etc., each of these being able to take damage and be
disabled. Often jamming an enemys turret or lodging a shot in the rudder of an enemy
vessel proves more effective than a straight hull shot. FS also allows you to
choose from several camouflage paint schemes that can be applied to your fleet. Though
these schemes have no impact on the outcome of the battles, they do add a nice bit of
personalization to the battles.
But a game with this much realism, playability, variety, and detail cant be
without some flaws, and Fighting Steel is no exception. There are more than a few
drawbacks to the overall design of FS. One of the biggest problems I have with the
game is that there are no submarines or fighter planes. Also, there is no land to be seen;
only miles and miles of ocean. Though SSI gives reason s for both of these omissions in the game manual, I still find it to be a drawback to the overall
realism the game provides.
I
also had some problems learning the games interface. Any tactical game of such
precision would obviously have a fairly complex menu system, but Fighting Steels
falls short of being what I consider intuitive. Not only does FS
overwhelm you with its number of menus, but each of these menus seems to have several
levels of depth. Remembering where to find the command to line-fire targets or how to fire
my secondary weapons became quite annoying at times. Luckily, though, the game allows you
to pause at any point, by simply hitting the p key, allowing time to search
through the depths of the menu systems.
But my biggest complaint about the game, though, was its stability problem. Fresh out
of the box, Fighting Steel crashed all the time. Its really lousy when, in
the middle of turning a pair of German destroyers into Swiss cheese, the taskbar appears
along with the rest of the Windows layout. Luckily, though, SSI has released 3 patches for
the game. Since patching the game, however, it has played much more smoothly.
But,
despite its flaws, Fighting Steel is a great game overall. The interface is tricky,
but needed, and the graphics and gameplay make playing FS a rewarding experience.
Its detailed enough to satisfy the tacticians out there, while fun enough to keep
most game-lovers entertained. There are few games out there that combine this level of
action and strategy into one. Just remember to patch the game before you play and
youll be in the action in no time.
--Mike Conover |