Ive always been sort of a fan of the Microsofts
Monster Truck Madness series; especially in its second incarnation, it had great graphics,
rousing gameplay, decent multiplayer, and a nice sense of fun about it. But it was about trucks,
you know? And no matter how much you jack one of those suckers up, no matter how many
logos and doodads you slap on its side, no matter how much muscle you cram under the hood,
its still a truck. It may be a distant relative, but its still a relative of
the F150 out in the driveway, and it shares some of the same limitations. Like, for
instance, you cant jump a sand dune in it, throw your body out the window while
holding on to the wheel, click your heels, and then jump back in. Which you can do, by the
way, with the bikes in Microsofts new Motocross Madness, a game that just about
redefines fun. In Motocross Madness, you get to pilot some truly nasty dirt bikes through various types of tracks. And each track has its own distinctive style. If you choose to race the Bajas, youll find yourself striking out across various trackless wildernesses, trying to find your way from checkpoint to checkpoint. The Supercross tracks, on the other hand, are indoor venues that feature tight turns and many, smaller jumps, while the National tracks are outdoor loops with steep banks and big jumps. And then there are the stunt quarries, less tracks than monstrous arenas of hills optimally placed for stunt jumping. You can perform 16 different stunts, and let me tell you, theres nothing like coming off a steep hill, catching air for about ten seconds, and watching your rider stand up on his handlebars. Sometimes you even get lucky enough to land in one piece. Of course, if you get bored with the tracks included in the game, a track editor is included. And believe me, right now legions of fans are designing and posting new tracks on their websites. Theres plenty of variety here.
The interface and controls are easily configurable and intuitive, and the bikes are very responsive. For maximum enjoyment, I strongly recommend playing with a gamepad or with a joystick. If you have a force feedback joystick, so much the better; the feedback effects are excellent.
One of the games biggest strengths is its multiplayer component. While racing single-player is challenging (itll take you a while to get the hang of riding, and youll lose a lot initially) multiplayer is a riot. Its also pretty stable; much more stable than Monster Truck Madness. I spent a night on the Zone racing Nationals courses and jumping in the stunt quarry, and had very little problem with lag or crashes.
But this is nitpicking. Motocross Madness is a terrific game, one that looks great, plays well in both single and multiplayer modes, and has exceptional replay value. Itll also remind you why Brando drove a bike in The Wild One, and not a truck. |