|
|
Sometimes owning a Nintendo 64
is kind of a drag, especially if you're not a Pokemaniac or don't go for those cute games
like Mario Party. But why would you own a Nintendo 64 if you weren't into huggable
characters? I know, I know, you loved Goldeneye. But until now Goldeneye was pretty much
the only game that really showed off what a serious gaming machine the Nintendo 64 can be.
I'm not much of a fan of FPS (first person shooters) on the computer, but Goldeneye on the
Nintendo 64 was pure entertainment. After four long years of being on top Goldeneye has
finally been usurped by Rare's new FPS masterpiece, Perfect Dark, and I'm not kidding when
I say masterpiece. If you liked Goldeneye you'll die for Perfect Dark. No other game on
the Nintendo 64 packs in as much stuff. Perfect Dark is a truly great single player
adventure, but it's also one of coolest multi-player games ever. Nintendo 64 owners
rejoice, your machine finally has some meat to chew on. Perfect Dark is tough without any
cuteness, and all I can say is, "Finally!"Perfect Dark is a first person shooter taken to the next level, but it draws a lot from Goldeneye, including its engine. Some weapons, arenas, and plotlines will seem very familiar to Goldeneye veterans. But Rare is using these throwbacks more as homages than as short cuts. The AI has gotten a lot smarter since Goldeneye, and the graphics are much better. I'm starting to feel bad about all this talk about Goldeneye in my Perfect Dark review, but I know that everybody wants to know how Perfect Dark stands up against its predecessor. Well, it's the same concept: youre a female agent (this time working for the Carrington Institute) with a British accent. The solo missions are in the Goldeneye vein, but with a little more flair. Perfect Dark's multi-player modes put Goldeneye's to shame: it has more guns, more levels, more customization, more games, more players, and lots more action. That said, let's forget Goldeneye and move on to the next generation, Perfect Dark.
The combat simulator (traditionally multi-player mode) is the most tweakable part of the game. In the combat simulator there are challenges, preset games, and an advanced game setup function, each allowing for a different level of "tuning." The challenges are a unique and very cool part of Perfect Dark. They are preset multi-player scenarios, but also much more. In order to unlock all of the combat arenas and weapons you have to beat all of the challenges at least once. The challenges can be played with one to four players on your team. Some challenges are out and out battles against simulants (enemy characters) with certain weapons turned on, while others are more goal-oriented like king of the hill and capture the case matches. There are a total of 30 challenges. You start with a few open, but more become available by beating them. These challenges are tough stuff; they take patience, skill, and sometimes a friend or two can help you out a lot.
Making, saving, and editing your own scenarios is easy, and I like to alternate super hard challenges with my own homemade easy scenario. That way I don't feel so bad losing 25 to zip against expert sims after I've been able to vent some steam on eight semi-helpless normal sims. Creating, saving, and changing characters is super easy too, and as you play you rise through the ranks from a 20th level trainee to a 1st level agent. Right now I'm at level 13, a Special Agent. Anytime your character is used in the combat simulator it will automatically update your stats, and there are tons of different stats to check out including accuracy, awards received, times killed, kills made, distance travelled, and much more. It's really handy to load a new character, which is great when you have more friends than controllers in the rotation. Its also nice because everyone can use a different control scheme and still easily revert to a different one for another player.
Like I've said before, the AI on Perfect Dark is spectacular. Not only are the simulants badass killing machines, but they have different personalities. They are what drives Perfect Dark, what makes it a unique game, and what makes it a really hard game. But all of the extras make Perfect Dark a game you have to keep playing. With so many modes and game types it's hard to get bored. Perfect Dark also has one of the largest collections of cheats. There are so many cheats they had to put a whole cheat menu in the game. Beating almost every level will open a new cheat, and some cheats require you to beat a level at a certain difficulty level in a finite amount of time. The cheats range from weapons to different types of game play (slow-motion and fast combat to name a couple).
Perfect Dark is the perfect summer game for almost any Nintendo 64 owner. It's fast paced action will keep you and your friends amused and out of the sun all summer long. And I do mean ALL summer long, it's a truly massive and difficult game. At the first GamesFirst! BBQ of the summer everyone was playing Perfect Dark- it was the first game to dislodge the almost permanent fixture in the Nintendo 64, Tony Hawk's Pro Skater. Finally, something for Nintendo 64 owners to get excited about that doesn't have a -mon suffix. |