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Search for 'XB360' returned 250 results.

Kameo Screens From X05
game: Kameo: Elements of Power
news | 10/05/05 | Shawn Rider
Rare's long-in-development Kameo: Elements of Power has made gamers oddly curious for over half a decade now. We're curious about the great graphics, lush game world, Xbox Live multiplayer, and, of course, Rare's reputation for delivering great titles. But it's odd because the game has been in development since it first debuted on N64, then moved to GameCube, and finally will land on Xbox 360 this Fall. Historically, such business shenanigans are not good for a game. We'll find out this Fall when we finally get our hands on Kameo: Elements of Power. In the meantime, here are some new screens.
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Peter Jackson, Fran Walsh to Head HALO Adaptation
game: Halo
news | 10/04/05 | Shawn Rider
In an announcement sure to get gamers everywhere all worked up, Microsoft announced at the X05 Amsterdam expo that Peter Jackson and Fran Walsh (creators of the Lord of the Rings film trilogy and the upcoming King Kong) will be Executive Producers on the upcoming Halo movie. The news also means that Academy Award winning New Zealand effects house, Weta Digital, will also be involved in the movie, which is another great sign. It looks like Halo might just set the bar a little higher for the old game-to-film adaptation, just as it did for the console-based FPS and again for console-based online multiplayer.
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Test Drive Unlimited Screens
game: Test Drive Unlimited
news | 10/03/05 | Shawn Rider
Atari's Test Drive Unlimited is aiming to be every car and motorcycle customizer's dream game come true: Explore miles and miles of Hawaiian highway as you complete challenges, missions and races to trick out your deluxe vehicles with rare customiztion parts. You can create a whole world of virtual automotive decadence, building homes, garages and even buying clothing for your driving avatar. Check out these gorgeous new screens from the Xbox 360.
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GF! Weekly Wrap-Up
podcast | 10/01/05 | Val Townsend
This week in the podcast we take a look at the latest world news, followed by a review of We Love Katamari for PlayStation 2, and concluded with a nice preview of Okami, the gorgeous calligraphy-themed adventure game coming to PS2 from Capcom. It's like an international smorgasbord of goodness -- crab a Fanta and listen up.
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Screens from N3: Ninety-Nine Nights
game: N3: Nintety-Nine Nights
news | 09/30/05 | Shawn Rider
Tetsuya Mizuguchi is most well-known for his rhythm-based experimental games Rez and Lumines. Both of these games have been major cult hits, and Mizuguchi continues to explore these areas. But in his new title for Xbox 360, N3: Ninety-Nine Nights, Mizuguchi puts you in control of a badass fighter slaughtering oceans of enemies. It looks a lot like playing Dynasty Warriors on acid, and we've got the screens to prove it.
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Brand New Perfect Dark Zero Screen, Music, Bio
game: Perfect Dark Zero
news | 09/30/05 | Shawn Rider
Perfect Dark Zero has so far been one of the most enigmatic Xbox 360 launch titles. After showing us glimpses of 50 player multiplayer on their MTV Xbox 360 unveiling, we expected to see PDZ at E3. But it wasn't there. It was at Tokyo Game Show, and we recently posted some links to some shakey-cam footage of PDZ gameplay which has us all debating the relative greatness potential for the game. Details are still slow to come out about Perfect Dark Zero, but we have one screen and an MP3 of one of the music tracks from the game to pass on.
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Bethesda Announces Voice Talent Lineup for Oblivion
game: Elder Scrolls IV: Oblivion
news | 09/30/05 | Shawn Rider
Bethesda's Elder Scrolls IV: Oblivion is sure to be one of the standout titles on (or will it be around?) the launch of the Xbox 360. The sequel to the legendary Morrowind, Oblivion offers a vibrant, living world for players to explore. News comes today that the world of Oblivion will also feature loads of celebrity voice talent: We knew about Lynda Carter's audio presence in the game already, but now we hear that Terrence Stamp, Sean Bean, and Patrick Stewart will also lend their talents to Oblivion. Get the full story here.
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Burnout: Revenge
game: Burnout: Revenge
review | 09/29/05 | Tristan Mayshark
Electronic Arts' latest update to the Burnout series, Burnout: Revenge puts the focus squarely on action and destruction. With many more routes open on each track, and some significant shifting of gameplay elements, this is a sequel that will either be very well-liked, or, if you're like our man Tristan, will have you returning to Burnout 3 to try to regain that je ne sais quoi of creating streets full of vehicular carnage.
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OrigenXbox360.com Countdown Ends, Secrets Revealed
news | 09/27/05 | Aaron Stanton
For those of you that have been waiting anxiously for the viral marketing site Origenxbox360.com to drop leaves and grow fruit, you can relax now. The site finished its countdown to September 27th today, a countdown that's been punctuated over time by minute changes such as a bunny rabbit that came and went, and occasional fruit that appeared on the tree. Speculation has run wild on what was going to happen on September 27th, with people throwing out gems like the announcement of Halo 3 or an updated Halo 2 for the 360. The truth behind the countdown is not nearly so exciting, and apparently led to the opening of a European contest for an invite to some sort of Xbox 360 launch party. That whooshing sound you just heard? That's the sound of thousands of gamers sighing in disappointment.
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Gameplay Videos of Perfect Dark Zero
game: Perfect Dark Zero
news | 09/26/05 | Aaron Stanton
We're just about two months from the release of the Xbox 360, and it's recommended that you consider pre-ordering a system if you're expecting to pick one up. But what game should you pre-order? What's going to be that Killer App that will do for the 360 what Halo did for the original Box? There's been a lot of speculation that Microsoft is putting time and effort into making Perfect Dark Zero the title that will drive the Xbox 360 off shelves. Whether or not the rumor is true, we have no way of telling. However, if you're hungry for some video of the Xbox 360 in action, here they are, apparently captured on the sly with a camcorder. Perfect Dark Zero gameplay.
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Circle of Light: The Concept Behind Microsoft's Killer Strategy
editorial | 09/24/05 | Chris Martin
Microsoft isn't one to be left behind in the wake of Nintendo's announcement of the Revolution's controller. They might not be rolling out a redesigned input device, but it doesn't mean they aren't being revolutionary. What's Microsoft's revolution? It's Live. Their inclusion of the Live service in every Xbox 360 sold makes it clear that they consider the gaming community itself to be the revolutionary aspect of gaming. Take a moment to read about Microsoft's approach to the game industry.
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Dead Rising Screens From TGS
game: Dead Rising
news | 09/23/05 | Shawn Rider
Dead Rising for Xbox 360 puts you in the role of a photographer in a mall. But you're not looking for the local Ritz camera; hordes of the undead are descending upon the mall, and you've got to use whatever you have at hand, including your camera (and cameras aren't exactly zombie killing machines). And when we say hordes, we mean hundreds and hundreds. Get more on Dead Rising right here.
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Revolution and the Next Generation of Gaming, or Popular Belief and the Gaming Industry
editorial | 09/20/05 | Chris Martin
Never a crew to let a single viewpoint dominate (we're still cleaning up the offices from the Great Console Wars of 01/02), our man Chris Martin has stepped up to the metaphorical typewriter. Those of you who find the Nintendo Revolution a bit too syrupy-sweet and dreamily perfect most likely share some of Chris' concerns.
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GF! Weekly Wrap-Up
podcast | 09/18/05 | Val Townsend
This week's Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week's reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can't wait for it.
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Why Nintendo Gets It, or Why Sony Should Start Trying
editorial | 09/17/05 | Shawn Rider
With the announcement of the Revolution controller, Nintendo has proven that, at least some of the time, they really "get" it. Get what? Gaming. In a next-gen lineup that has been, frankly, a total snooze-fest, the Revolution has finally shown us a sliver of light, which we think will broaden into a bright new direction for game design to explore. While Sony and Microsoft are content to release platform upgrades, it looks like Nintendo is the only one attempting to move gaming to a new generation.
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