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editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
game: The Darkness
preview | 03/17/07 | Chris Martin
The Darkness is shaping up to be a must have game for not only fans of the Top Cow comic, but for fans of first person shooters. Blending supernatural elements and gunplay, The Darkness puts you in the shoes of Jackie Estacado, our resident anti-hero, as he seeks revenge on his father\'s murderer. The newest video is a montage of some new and old footage, and shows off the darkling powers and what makes them a force to be reckoned with.
game: Call Of Duty 3
review | 02/27/07 | Matt James
Apparently, gamers will never get tired of killing Nazis. The Call of Duty franchise proves this formula by standing out amongst the many WWII shooters released every year. How does Call of Duty 3 stack up against its predecessor? Check out Matt\'s review to find out.
news | 01/29/07 | Aaron Stanton
Microsoft\'s courtship of the homebrew game developer has led to the Xbox 360 running its first unofficial NES emulator. While not useful to the general public, a programmer by the name of Lone Coder used Microsoft\'s XNA Game Studio Express to convert an existing emulator - SharpNES - to run on XNA environments. That includes both PCs running Windows Vista and the Xbox 360. The development introduces the Xbox 360 to its first taste of unapproved retro-gaming, and while limitations built into Game Studio Express prevent a usable release on the 360, it\'s nice to see Microsoft take steps to embrace the homebrew community instead of alienating them.
game: Eragon
review | 01/15/07 | Jason Perkins
The story behind the first Eragon book, movie, and video game is an interesting one, starting with a home-schooled student that published his book at 19 years old. Now, with a movie that is being universally trashed by reviewers, the Eragon video game has come forward to redeem the franchise from embarrassment. Sadly, its repetitive gameplay and incoherent storytelling don\'t do Eragon much justice, portraying the world as nothing but an endless stream of bad guys with frustrating gameplay. The movie and book have been accused of being derivative of classics like Star Wars; the video game doesn\'t present a coherent enough story to be accused of being derivative of anything.
news | 01/10/07 | Aaron Stanton
Inaccurate stories are often hard to kill after they\'ve seen some publicity. When Sony sent out a press release on January 8th claiming that the Sixaxis controller had won an Emmy for technical innovation, many people were understandably upset. Why had the Sixaxis won and not the Nintendo Wii? Then, 1UP.com reported that the Wiimote had also won an Emmy. In truth, neither won. Both Sony and Nintendo did win awards, but both won for past contributions, not for the Wii or the PS3. Nintendo won for the D-Pad. Sony won for the Dual Shock.
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
game: Bioshock
news | 01/05/07 | Chris Martin
According to the
official forums of Through The Looking Glass, or more specifically \"2K Elizabeth\" from 2K Games, we\'re looking at a June release for Irrational\'s PC/Xbox 360 action-RPG Bioshock, the soul-brother to the cult and critically acclaimed System Shock and System Shock 2. What does that mean for this summer?
game: Tony Hawk's Project 8
review | 12/28/06 | Jeremy Kauffman
Tony Hawk\'s Project 8 attempts to expand the series while catering to fans of the THPS classics. With improved graphics and physics, and a quirky new Nail the Trick mode, does it succeed? Read Jeremy\'s review to find out.
game: Tony hawk's Downhill Jam
review | 12/23/06 | Matt James
Tony Hawk\'s Downhill Jam is sort of like a THPS lite, but that doesn\'t make it a game you should avoid. Building on the old-school THPS timed gameplay style, Downhill Jam offers up some quality gameplay on the Nintendo DS. If you\'re looking for something a little less intense than THUG or Project 8 for your daily commute or li\'l skater-in-training, the you could do worse than grabbing Downhill Jam. Check out Matt\'s review for the details.
game: Dragon Ball Z Budokai Tenkaichi 2
review | 12/22/06 | Amanda Bateman
\'I am stronger than you are!\' \'No, I am strogner than you are!\' And then the two guys start screaming and powering up, and there\'s a lot of fighting. Yes folks, that\'s my summary of the craziness that is Dragon Ball Z. But despite that, it makes a pretty fun fighting game! And once you\'ll read this, maybe you\'ll understand why.
game: Gears of War
review | 12/19/06 | Chris Martin
The Xbox 360 needed a killer app to help counteract the release of both the PS3 and the Nintendo Wii, a game that would make their year-old system more appealing to potential Christmas shoppers. Well, Epic delivered with Gears of War, one of the best games to ever grace a game system. Even after the shiny new gleam has worn off, Gears of War continues to amaze, and promises to be a lasting online and offline hit for some time to come. Between Gears of War and Halo, Microsoft is holding some intellectual properties that will sell consoles, and you better bet that they know it.
game: Playstation 3
editorial | 12/14/06 | Aaron Stanton
The PS3 has not had an easy launch. While the mainstream media has been treating the system very MTV-like (with unquestioning adoration), Sony\'s street credit amongst the hardcore has been taking almost daily blows. From problems with HDTV support to shortages at launch, Sony just hasn\'t been getting the positive consumer response they probably wanted. Now, Joystiq.com is reporting on a YouTube video that highlights just how bad PS2 games look when run on the PS3\'s backwards compatibility. The side-by-side comparison video between a PS2 game running on the PS3 vs. an actual PS2 is really fairly stunning. The PS2 beats the PS3 hands down, and does so clearly enough that you don\'t have to be picky to notice the difference. Check out the article for more information.
news | 12/11/06 | Aaron Stanton
Sometimes funny things happen when advertising campaigns collide. In the latest Game With Fame opportunity, gamers are being given the chance to play online via Xbox Live with The Burger King. That\'s right, some lucky gamers will have the chance to play against a celebrity opponent that doesn\'t say anything ever. While I can still see how the idea is amusing, there\'s an irony behind giving people a chance to sit down and chat online with someone that\'s not going to say anything back. When it all boils down to it, you\'ll be talking to an empty void for the length of the game. On the upside, you do get to also play with the New York Jets linebacker Jonathan Vilma, but it\'s easy to see which of the two celebrities that Game With Fame is pushing: You register to play at bkgamer.com.
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
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This game is totally cheating.