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news | 08/12/05 | Shawn Rider
PNY shipped their new GeForce 7800 cards today. Read more in the official press release here.
game: Supreme Ruler 2010
review | 08/04/05 | Blaine Krumpe
Graphics are not everything. In fact, in an ideal world, gameplay would trump graphics every time. Find an old NES at a pawn shop and go through some of the classics, and you'll find that some of the older games are still fantastic, even if they do look like they were made in the 1980s. Sometimes, modern games that deserve notice don't get them because of a little less polish in the eye candy department. Supreme Ruler 2010 might not be the best looking game in the world, but it's certainly worth playing. Take a look at our review if you're a fan of strategy games.
game: Space Pirates
review | 08/01/05 | Shawn Rider
Space Pirates is another of the video-based videogames released by American Lasergames for systems like 3DO, Phillips CD-I, and Sega CD. Digital Leisure has been reissuing these games formatted for any DVD-capable system, including PC, Mac, DVD players, Xbox, and PS2. Designed to play with a light gun or a DVD remote, this title attempts to make anything with a DVD into a game system. Check out the review to see if this is one to put on your must-play list this summer.
game: Destroy All Humans
review | 07/29/05 | Shawn Rider
Destroy All Humans puts you in control of a one-man alien army bent on pure human-based carnage. With a wise eye towards classic Sci-Fi B movies and a good amount of carnage-creation tools, this is one for all the SF geeks in the house.
Articles Archive | 07/29/05 | Chris Martin
Game strategies are good; learning all the button combinations will certainly put you ahead in most games. Sometimes, though, you die no matter how carefully you follow a strategy guide's advice, and then it's time for some bigger guns. When practice lets you down, don't be afraid to pick up a cheat or two and float past that tough boss with ease. Here's a few tips to help you get off the ground.
feature | 07/26/05 | Chris Martin
Fighting games come in many different forms. Button mashing might help you gain ranks in some, and in others that\'ll leave you a heap on the ground while your opponent taunts you. Knowing how to take on the game you\'re playing means the difference between life and death, at least for your animated character. Our man Chris takes you through some quick tips to get your fighting game in shape for Namco\'s latest offering, Tekken 5. Knowledge is power.
Articles Archive | 07/20/05 | Chris Martin
Hands down, Forza Motorsport is one of the best racing games around. When Microsoft introduced this brilliant title, they were aiming for the throat of the Gran Turismo franchise, and they did a magnificent job of scoring a critical hit. Now that you've got a copy of the game, learn how to optimize your cars for the best racing possible. You shouldn't race without reading this guide. If you don't, you'll probably lose to the people that do.
comic | 07/17/05 | Aaron Stanton
From the Hot Coffee modification in Grand Theft Auto: San Andreas to spy toys you can pick up at Wal-Mart, this has been a fairly busy week. In the m
idst of all that controversy about sex and violence in v
ideo games, there\'s nothing better than shooting things with a sniper rifle.
Check out this week\'s twoplayer game comic, C.O.D.Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Actiontec 54 Mbps Wireless Bridge
review | 07/15/05 | Chris Martin
Actiontec has been making wireless bridges for a long time, but none so small and sleek as the Actiontec 54 Mbps Wireless Router. We've tested it, we've played with it, we've even yelled at it. We've got the scoop here!
game: Psychonauts
review | 07/06/05 | Chris Martin
This year, a number of great titles have appeared, but none have gotten us as stir-crazy as the newest intellectual property from game writer and director Tim Schafer. Psychonauts is one of the most enjoyable games to come around in a long time; find out why inside.
how-to | 07/03/05 | Aaron Stanton
Funny that we\'d choose the Sunday before the 4th of July to take a bit more of a political slant on a gaming comic, but sometimes
ideas come, and after a bit of thought I realized that there could be no better time to print a politically-tinged game cartoon than during the celebration of our country, of freedom, and of the
ideals that make America great. Plus, it gives us an opportunity to make an old joke about Duke Nukem Forever, wherever it may be. This week\'s twoplayer game comic is called,
Next Year. Swear to God.Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
| 06/27/05 | Aaron Stanton
We go ins
ide Nintendo this week to find what they\'re really h
iding about the Nintendo Revolution. In the process, we destroy the world. Opps.
Inside Nintendo is this week\'s twoplayer comic.
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Scooby-Doo! Unmasked
preview | 06/17/05 | Eric Bodrero
For anyone that grew up - or are currently growing up - on the antics of Scooby-Doo, you'll be happy to hear that there's a new Scooby-Doo title coming this fall. Set for release on the GameCube, PS2, Xbox, and GBA, you can expect to be controlling Scooby through some really impressive looking cartoon levels. Take a look at this preview for an idea of what you can expect when this title hits the shelves.
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
comic | 06/12/05 | Aaron Stanton
Warning! We Cause Damage! is another twoplayer comic examining the oddities of the v
ideo game industry. Even the FBI Warnings at the front of DVDs and movies are sometimes played with for the entertainment of the audience; you have to wonder if Nintendo is ever tempted to do something similar?
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
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