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Search for 'survival' returned 22 results.
game: Kane and Lynch
news | 11/30/07 | Chris Martin
If this is true, Gamespot will be allegedly losing one of it's finest reviewers
over a critically mediocre game
, Kane and Lynch: Dead Men.
Primotech stated yesterday that Jeff Gerstmann, 10 year veteran on Gamespot.com, has been fired.
According to a fellow Gamespot contributor and close friend of Gerstmann who wished to remain anonymous, the editor was fired Wednesday morning because of his negative review of the game, which he awarded a 6.0. Comparably speaking, Metacritic lists Kane and Lynch as currently having a 68% average from critics.
Although Primotech admits there might be other reasons for Gerstmann's leave, but as of now there have been no announcements by Gerstmann.
editorial | 09/06/07 | Chris Martin
We went in expecting Magic the Gathering Online Version 3, but what we got was much, much bigger than we anticipated. PAX 07 was great for a number of reasons - concerts, contests, Family Feud - but Wizards of the Coast's ace in the hole Gleemax took us aback, slapped us around, and handed to us the most complete vision of an online gaming community we've ever seen. Complete with indie game developer support, event hosting, and cross-game currency and trading. Don't know about Gleemax? You should, and here's why...
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It's officially unofficial
according to Capcom reps. But you know we'll probably see a Dead Rising sequel some time in the near future. Dead Rising
sold over a million copies worldwide and became one of the staple buys for adopters of the Xbox 360. It was an excellent survival
horror game with some great humor. The sandbox environment, multiple endings, and various side quests gave it longevity. Basically, we know it's coming on one platform or another. Not if
it gets announced, here are the top 20 features we would like to see in the sequel.
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
game: Alan Wake
news | 09/27/06 | Aaron Stanton
It's been months since we've heard anything from Remedy about Alan Wake, the survival horror exclusive for the Xbox 360 and PC. Now, Remedy has tipped a bit of their hand again, showing some footage of their upcoming title at an Intel press conference. Much of the footage is more of what we've already seen, but also the very first hints of what gameplay will look like. It's worth checking out, if anything just to see how they've been playing with their physics since E3 2005.
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom's Dead Rising has been a phenomenon: Muthafuckin' zombies in a muthafuckin' mall, to borrow a phrase. It's a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It's not for the faint of heart, in more ways than one. Check out Chris Martin's review to find out why Dead Rising is the best bad game you'll play this year.
game: Dead Rising
editorial | 08/02/06 | Chris Martin
"In Dead Rising, coming August 8th for the Xbox 360 game console, players follow the efforts of ambitious photojournalist Frank West as he investigates the strange happenings at the Willamette Parkview Mall only to find that more than just the Chinese food in the Food Court has been rotting..." We're so happy for a return of the zombie game that we tied Chris to his computer chair with bailing wire (left over from the last time a gamer defected) and forced him to write about what makes a zombie a zombie. By the end of the three-day period Chris, a little pale from lack of food, fell over trying to lunge at us with ominous moans. He bit a big chunk out of Aaron's arm as he tried to post this.
game: Dead Rising
preview | 05/28/06 | Chris Martin
While we've had our fill of space-age RPGs and the like, taking a tire iron to the face of a walking undead never becomes antiquated. Capcom's phenomenon Dead Rising is looking better than ever, with fixed framerate issues and polished, open-ended gameplay, not to mention the ability to smash a zombie with literally everything and anything you can get a hold of. It's "Shawn of the Dead" meets "Resident Evil" in Capcom's most promising IP since "Devil May Cry."
game: Space Hack
review | 12/18/05 | Sean Hilliard
Is Earth destined for overpopulation and possible extinction? Should we pin our hopes for survival in the future on someone with the name "Hack"? Or would we be better off just praying for nuclear armageddon? Space Hack, developed by Rebelmind and published by Meridian 4 is a budget-priced indy game. That makes it automatically a cool thing in the twisted minds of grumpy GF! editors. But is it worth the $20 price of admission? Check in with Sean for his review.
game: Resident Evil 4
review | 11/13/05 | Laurie Taylor
Resident Evil 4 is a massive lurch forwards for the quintessential survival horror franchise. A completely new control scheme makes RE4 a much more agile, fast-paced game experience, and the storyline is a refreshing departure from the old "take out the secret Umbrella experiment" rigmarole we've gotten used to. This isn't your mother's Resident Evil game. Making its debut on the PlayStation 2 after a huge success on the Gamecube, RE4 is finding a whole new audience. Our woman Laurie gets down to business with Capcom's venerable old franchise, and she likes what she finds.
game: Resident Evil: Deadly Silence
news | 10/21/05 | Laurie Taylor
Capcom today announced Resident Evil: Deadly Silence for Nintendo DS, a rendition of the original Resident Evil game that features both new and familiar gameplay, adapted to incorporate the handheld system's unique feature set. Resident Evil will celebrate its 10th anniversary in 2006, marking a decade since the birth of the series that has been credited with popularizing and defining the survival horror genre. The Resident Evil series has sold more than 26 million units worldwide and is Capcom's highest selling series. Resident Evil: Deadly Silence will carry an "M" rating for mature audiences, and Capcom plans to release the game across North America in Q1 2006.
game: Alone in the Dark
news | 10/06/05 | Shawn Rider
Atari announced in Amsterdam (at Microsoft's annual Xbox showcase, X05) a next-generation version of Alone in the Dark. The original survival horror game will get a full makeover by Eden Games, who will do much more than rehash the old games. Alone in the Dark will feature a free-roaming environment, full real-time physics modelling, and a completely interactive environment. Plus, it should look real pretty. Check out the promotional art we've got here.
podcast | 09/18/05 | Val Townsend
This week's Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week's reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can't wait for it.
game: Lost in Blue
preview | 09/11/05 | Shawn Rider
Konami's Lost in Blue looks to easily become one of a small group of truly innovative and standout titles on Nintendo DS this Fall. Lost in Blue casts you onto the shores of a deserted island, and it is up to you to use your wits to survive. With cool touch screen minigames used to perform manual tasks, and a deep and complex simulation governing the island that affects almost every task you perform, Lost in Blue has all the markings of a must play.
game: E3 2005: Fatal Frame 3: The Tormented
preview | 05/25/05 | Laurie Taylor
In terms of fear and clever design, the Fatal Frame series is very possibly the most successful trilogy of horror games ever created. Brilliantly introduced in the first Fatal Frame, and refined with the introduction of the first-person view in Fatal Frame 2, the series is looking to once again scare gamers with Fatal Frame 3: The Tormented, due out later this year. Take a look at what the new title has to offer in this E3 preview.
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The cake is a lie.