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11/30/07 | | Chris Martin
category: industry
If this is true, Gamespot will be allegedly losing one of it's finest reviewers over a critically mediocre game, Kane and Lynch: Dead Men.

Primotech stated yesterday that Jeff Gerstmann, 10 year veteran on Gamespot.com, has been fired.
According to a fellow Gamespot contributor and close friend of Gerstmann who wished to remain anonymous, the editor was fired Wednesday morning because of his negative review of the game, which he awarded a 6.0. Comparably speaking, Metacritic lists Kane and Lynch as currently having a 68% average from critics.


Although Primotech admits there might be other reasons for Gerstmann's leave, but as of now there have been no announcements by Gerstmann.


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09/17/07 | | Chris Martin
category: industry
This article came by way of Shacknews, but originated from Pro-G who reported (citing some insider info) that Sony is likely to announce at TGS a new Dual Shock (we are only on #2, at this point) in an effort to cover their bloodied SIXAXIS tracks right into your living room. The rumored "update" looks an attempt to curb the potty mouths of internet users and Sony bashers everywhere, and comes hot off negotiations with rumble manufacturers (and patent holders) Immersion. And it's about damn time, since the PlayStation pioneered rumble anyway. Now that rumble is being reconsidered in the PS3, is it enough? Will it be enough? We give our two cents.


08/08/07 | | Chris Martin
game: Fable 2
category: industry
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He's the kind of developer that is not satisfied with the way games are and insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and combat demonstration with Kikizo, had a lot to say about the state of combat in video games, and a lot to say about how Fable 2 would change it all, forever.


03/20/07 | | Chris Martin
category: industry
Microsoft Game Studios' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360's performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He's fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft's image, he does have some constructive criticism about Microsoft as well. More inside.


10/06/06 | | Chris Martin
category: industry
It's about damn time the video game industry got a respectable awards ceremony (that's a big f#$%-you to Spike TV, by the way). BAFTA actually has given awards to games that deserve them. To all the development companies out there, who put so much hard work into their games, there's finally a way to give to them the honor and respect they deserve. This is truly a first step to viewing video games as an art form. This year, LocoRoco and Tom Clany's Ghost Recon Advanced Warfighter get their due, as do Lego Star Wars II: the Original Trilogy, Dr. Kawashima's Brain Training: How Old is Your Brain?, and The Movies, among others.


09/25/06 | | Aaron Stanton
category: industry
The PS3's spendy price tag already has many gamers up in arms and puts the system completely outside the range of most casual spenders. With the PS3 clocking in at hundreds of dollars above the entry price of their competition, what could they possibly do to make their system even more inaccessible? How about games selling for between $76 and $84 each? A Japanese report suggests that they'll be doing just that. Reliable? Who knows, but Sony's recent history suggests that they're prepared to believe that gamers will accept any price they decide to offer, so who knows?


09/12/06 | | Chris Martin
category: industry
In Part 2 of our two part "Response and Rebuttal," our two debaters, Chris Martin and Garrett G have been going at it over the function of videogame violence studies after Chris' post "Videogame Violence Causes Subdued Reactions." In the premier part, Garrett had accused Chris of having the wrong target for his criticism. Here's how Chris responded...


09/11/06 | | Chris Martin
category: industry
Sometimes we recieve emails that lead to internal debates. Sometimes, those debates rage out of control; sometimes they become enlightening. After posting "Videogame Violence Causes Subdued Reactions" we recieved feedback, some positive, some negative. But there was one response that needed to be shared with the gaming community because its outcome was more enlightening and honest than we had anticipated.


07/19/06 | | Aaron Stanton
category: industry
Sony's Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they're not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.


06/11/06 | | Matt James
category: industry
The PlayStation 2 launch was legendary for beginning the "shortages" craze. After last year's Xbox 360 launch, all gamers should now realize that if they want a new console system on launch day, it will be a fight. Nintendo looks to be shipping enough systems to satisfy demand, but this year we're concerned again about Sony. With some retailers refusing to take PlayStation 3 preorders, a confusing multi-configuration release offering, and a spotted history of delays and adjustments, PS3 is headed for a rocky launch. We have some details about what to expect on launch day here.


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