Not finding what you need? Check the really old stuff using Google!
Search for '2K Games' returned 32 results.
news | 12/06/07 | Chris Martin
The other day we posted about BioShock's new DLC, stating new plasmids and the ability to turn off vita-chambers. There's more, don't worry. We've got the details on the new plasmids, as well as the answer to "what the hell does Horizontal FOV actually do?" While 2K ponders a sequel to BioShock, we can, at least, enjoy the bliss that is the first, again, if we so desire, we and our brass balls.
news | 12/01/07 | Chris Martin
2K Boston and 2K Australia created an awesome art-deco world at the ocean's floor, but they're not done. The critically acclaimed and successful Bioshock is back for more next week. As reported by Shacknews
will be getting its first downloadable content sometime next week (that's the 2nd through the 7th) to get fans to revisit the world of Rapture.
review | 08/31/07 | Chris Martin
From the article: "BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it's a massive undertaking, many years in the making. And it's so good, we might not see a game of it's caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player's mind, and doesn't dance around it's pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty."
news | 08/29/07 | Chris Martin
Tired of news about BioShock? We hear you. While our review is still baking in the oven, getting crispy on the edges, we came across a neat little factoid for all you fans of the old jest: "My game is better, ha, ha!" For it appears that BioShock not only has become critically received as one of the best games of all time, not only this year. According to www.Gamerankings.com
, Bioshock has supplanted Resident Evil 4 in the #4 highest ranked game of all time, just below The Legend of Zelda: Ocarina of Time (N64), Soul Calibur (DC), and Metroid Prime (GC).
preview | 08/15/07 | Chris Martin
We travel fathoms under the ocean to Rapture, a city built on the most basic of ideals: "a man is entitled to the sweat from his brow." A dystopia, like all dystopias, are built to fail. We are not surprised then, when Rapture, brainchild of Andrew Ryan, takes on water (by the deciliters), and you're trapped right in the middle of it. Full impressions and expectations inside.
news | 08/13/07 | Chris Martin
This came out of nowhere. The studio formerly known as Irrational (they changed their two divisions' names to 2K Australia and 2K Boston) get a big pat on the back for sneaking their demo onto Xbox Live on Sunday. Bioshock, which puts you through the eyes of a crash victim who gets stuck in the underwater dystopia known only as Rapture, just went gold last week. Now, we'll get to sample what we're betting is going to be a ground-braking experience.
news | 01/05/07 | Chris Martin
According to the official forums of Through The Looking Glass
, or more specifically "2K Elizabeth" from 2K Games
, we're looking at a June release for Irrational's PC/Xbox 360 action-RPG Bioshock, the soul-brother to the cult and critically acclaimed System Shock and System Shock 2. What does that mean for this summer?
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there's bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it's sparked a bit of a negative response from gamers. Take a look here for the details.
news | 08/11/06 | Chris Martin
Prey is getting a few updates, some new 1v1 maps as per request, 6 new player models, and a whole roundabout of bug fixes for the PC version - heck, even the Xbox 360 version will be getting a patch soon to fix lag issues. We've got the skinny right here.
game: The Darkness
preview | 07/28/06 | Monica Hafer
For all of you comic book fans, a dark tale of sex and violence awaits in the form of the game, The Darkness. Based on the story of the anti-hero Jackie Estacado, this game is an FPS you won't want to miss that's slated for release in 2007 on the XBox 360 and PS3. Our correspondent Monica Hafer has met with the developers at Starbreeze and learned of the progress of this anticipated title.
game: The Darkness
news | 07/21/06 | Chris Martin
THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we'd seen before. But never fear Darkness fans, because progress is being made and we've got the screens to prove it. Inside are three high-rez pics straight from 2K Games.
news | 06/03/06 | Chris Martin
We're only 20 days from the release of the Prey Demo on PC and Xbox 360. That means you'll be able to see what the gaming media has been raving about since Prey made an unexpected appearance on the show floor at E3 2005. Combining traditional FPS elements with dynamic gravity, Spirit Power, and Portals, Prey adds up to one hell of a shooter. Joe Siegler from 3D Realms updates us on everything Prey and everything MultiPrey in the Prey Weekly Update. Shooter fans, read on!
game: CivCity: Rome
preview | 05/22/06 | Blaine Krumpe
Combining elements from classic strategy games like Civilization and classic sim games like SimCity, CivCity: Rome from 2K Games focuses on the Roman Empire at a level we haven't seen before. This top down strategy puts you in control of Rome on the ground level, starting you off as a lowly farmer and letting you rise to the level of Caesar, if you're good enough. You'll not only choose which buildings are built within your city, but how they're managed and how smoothly they function. CivCity: Rome looks to be a genre blending title that's built by people that know what they're doing. Take a look at our preview for more information.
game: The Elder Scrolls IV: Oblivion
feature | 04/21/06 | Shawn Rider
Oblivion is a big game -- HUGE. And although many of its inhabitants have interesting problems, not many become long-lasting friends. And virtually none become companions (except that annoying fan guy). You can't even have a pet in Oblivion, although that lady in Chorral just flaunts her two super-awesome wolves. Fortunately, thanks to an odd glitch in the game that prevents him from completing the Knights of the White Stallion quest, Shawn has figured out how to keep himself a mighty fine Orc wife, Mazoga. (That is, if you count bride-knapping as "marriage.") Get the full story here.
game: Elder Scrolls IV: Oblivion
how-to | 04/18/06 | Chris Martin
Oblivion is one of the first games to really be a system seller for the Xbox 360 (that is, if you can find a 360). One of the quirks of the game is the ability to contract diseases - more specifically, you can contract Vampirism. The quest for a cure is one of the longest and most complicated of Oblivion, and also one of the most interesting. You'll find yourself weighing the trade-off between huge stat-bounces and the ability to withstand sunlight and quick-travel between towns. If you're a little confused about what Vampirism does for you, does against you, and how to cure it, Chris Martin's guide to curing vampirism is for you.
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
Home of the repetitive stress injury.