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Search for 'love' returned 103 results.

Entropia Universe: The Blurring of Reality and Fantasy
game: Entropia Universe
editorial | 05/15/07 | Monica Hafer
There\'s quiet a bit of talk these days about the new wave of online gaming. One of the most publicized is the notion of real-life economies where a person can make a living doing what they love most--gaming! But often times these games aren\'t really judged as a gaming experience and only get press for their entrepreneurial events. In an attempt to penetrate the \"real-deal\" of Entropia Universe, it is necessary to make the investment of time to discover its complexity and uniqueness.
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Life on Pinata Island: A Lyric Essay
game: Viva Pinata
editorial | 03/10/07 | Chris Martin
We loved Viva Pinata so much, our resident creative writer Chris decided to do some neato lyric essay work about it. This is not the review, go here for the review. But for an interesting take on the Viva Pinata universe, from a second person perspective no less, come on in. WARNING: language.
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World of Warcraft: The Burning Crusade Review
game: World of Warcraft: The Burning Crusade
review | 02/14/07 | Amanda Bateman
We probably don\'t even have to publish this review, because World of Warcraft is a game that carries its own legion of fans. The ever-popular World of Warcraft\'s first expansion, The Burning Crusade, is here, and WoW players will absorb it into the fold simply because it\'s more of what they already love: World of Warcraft. If you managed to pry yourself from the game, then don\'t get the expansion...because you might find it hard to walk away again. The powers that be have opened new doors to adventure, and it\'s hard to turn your back on that a second time.
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Gears of War: What is it Good For?
game: Gears of War
editorial | 12/07/06 | Chris Martin
Microsoft\'s Gears of War gets lots of things right. It offers an intense single/co-op campaign, a \"sweet-spot\" versus multiplayer of 4v4, and some of the best presentation ever in a videogame. But it also fumbles here and there in ways we would have liked to see ironed out. In this editorial, we analyze what we would love to see kept or improved on in the sequel.
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That Retro Review: ToeJam and Earl
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he\'s guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week\'s That Retro Review!
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How I Learned to Love the Wall: SMT Devil Summoner Review
game: Shin Megami Tensei: Devil Summoner
review | 10/10/06 | Amanda Bateman
Raidou Kuzunoha the 14th, I order you to read this review. What do you mean you\'re not Raidou Kuzunoha? Well, we hate to break it to you, but you are now. After 10 years of Japanese market love and American cult phenomenon, Atlus finally shows the US some love with a timely North American release of Shin Megami Tensei: Devil Summoner, out today for PS2. Ever since we got our copy Amanda has been coming up with weird things like the intro to this blurb. Check out her review for the reasons behind her madness.
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Review: Ultimate Ghosts 'n Goblins
game: Ultimate Ghost 'n Goblins
review | 10/07/06 | Matt James
Capcom has brought its beloved sidescroller Ghosts \'n Goblins to the next-gen of handhelds with Ultimate Ghosts \'n Goblins for PSP. The new visuals are pretty, and fans of the slightly wonky and completely manic classic GnG experience will be happy. But if you expect a true resurrection of this title on par with New Super Mario Bros. or Metroid, then you\'re likely to be dissapointed. Check out Matt\'s review for the details.
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Shall we play a game? Love to. How about Global Thermonuclear War.
game: DEFCON
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
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That Retro Review: The Secret of Monkey Island
game: The Secret of Monkey Island
feature | 09/08/06 | Chris Martin
Ah, remember when games were games and gamers were gamers who loved graphical adventures! Trust us, it happened sometime in the early nineties. Graphical adventures have been gaining steam lately, what with the soon-to-be-gold \"Sam & Max: Episode One\" in October. And since we love retro games so much, we put two and two together and came out with GROG! In this new weekly column, we force Chris to play through one old-school game and write about it. He\'s currently recovering now that he\'s seen the ghost pirate LeChuck in \"The Secret of Monkey Island.\"
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17 New Xbox 360 F.E.A.R. Screens
game: F.E.A.R.
news | 08/22/06 | Chris Martin
As if you didn\'t have enough reason to love this game. Here are 17 brand new hi-res screens of the Xbox 360 version of F.E.A.R. You\'ll see some nice particle effects, lighting effects, and others. Early builds showed that the game didn\'t have wall parts chunking out after being shot, but these screens show otherwise. Check \'em out!
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F.E.A.R. Combat Now Available for Free - Even Without the Full Version of F.E.A.R
game: F.E.A.R. Combat
news | 08/17/06 | Chris Martin
The wonderful people over at Monolith really love games. They love them so much, they\'re willing to give them away for free! And so it is with the much anticipated multiplayer side to the award winning PC game F.E.A.R. Go get your F.E.A.R. on now at www.joinfear.com.
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When In-Game Advertising Ruins Your Game
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there\'s bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it\'s sparked a bit of a negative response from gamers. Take a look here for the details.
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Vile Lair Download for Oblivion Merges Haven with Utility in a Package You Won't Want To Miss
game: Elder Scrolls IV: Oblivion
news | 07/12/06 | Chris Martin
True to their word, Bethesda isn\'t done with updating their magnum opus The Elder Scrolls IV: Oblivion. The latest update is a \"vile lair\" for all you thieves, assassins, and rogues, and even if you\'re just plain evil. It\'s got all you could ever want to feed your bloodlust: evil shrines, evil minions, and even a pen of cattle to feed on. Bloodlust be damned. It might not have a coded fix for some of the bugs in the game, but you\'ll be surprised if it doesn\'t have one of the most coveted cures in all of Tamriel. If you thought the Wizard\'s Tower was cool, you\'re going to love this.
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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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Spore: He's Got the Whole World in His Game
game: Spore
preview | 05/17/06 | Blaine Krumpe
Will Wright\'s Spore is a hot topic. Due for any platform that will run it at some point in the indeterminate future (you know how these uber-game projects go...), Spore offers, literally, the whole universe in a game. Begin as a jelly little protozoa and work your way through the state of nature, early tribes, civilized urban life, and finally interstellar exploration and mayhem-making. There are a hundred things to love about Spore, and Blaine runs down some of them in this preview.
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